Privacy policy
WE COLLECT
NOTHING
Starship Rescue does not collect, store or transmit any personal data. It has no account, makes no network requests, and contains no analytics, advertising, tracking or third-party code of any kind. There is no data for us to lose, sell or hand over, because none of it ever leaves your phone.
That is the entire policy for the game. The sections below say it more precisely, and one of them covers this website, which is a separate thing from the app on your phone.
The specifics
What is stored on your device
Which sectors you have cleared, your crew counts, and your settings — line weight, glow, reduced motion, high contrast, sound and volume. This sits in the app's own storage on the phone. It is never uploaded, and deleting the app deletes it.
Network use
None. The game plays offline and has no code that opens a connection. It will run with the phone in airplane mode from install to the last sector.
Third parties
In the game: no analytics, no crash reporting, no advertising, no attribution, no social logins, no SDKs. The dependency count is zero and it is kept there deliberately.
This website
starship-rescue.com counts page views using Umami, which we run ourselves on our own server at analytics.syntaxion.co.uk. It sets no cookies and cannot follow you to any other site. What it keeps is the page, where the link came from, and coarse browser, device and country figures. It also counts clicks on a handful of specific links — the playable demo, the App Store button, and the press-kit downloads — so we can tell which pages actually send people to the game. Each of those is a tally against the link itself and nothing else: no identifier travels with it, and it cannot be tied to you or to any other click you made. Your IP address is used to work out the country and to make a one-way hash that lets us tell two visits apart for a day, then it is discarded — the raw address is never stored, and the hash changes daily, so it cannot be tied back to you or joined up over time. Those counts are not shared with anyone. The game itself is untouched by this: it still makes no network requests at all.
Children
The game is suitable for all ages and treats every player identically, because it knows nothing about any of them. There is no chat, no user-generated content and no way for one player to reach another.
Purchases
There is one purchase in the game: a single £3.99 unlock for the sectors past the free fifteen. Payment is handled entirely by the App Store. We never see your payment details, name or address — only the aggregate sales figures Apple reports, which identify nobody.
What the app keeps afterwards is one true-or-false value on the device, recording that the unlock was bought. It is not an identifier, it is not sent anywhere, and it is the whole of what the purchase leaves behind on your phone.
Your rights
Rights of access, correction and erasure apply to data a company holds about you. We hold none, so there is nothing to request and nothing to delete beyond removing the app. If you want that confirmed in writing, ask and we will confirm it.
If this changes
Any future version that collects anything at all will say so here before it ships, with the date of the change, and this page will keep its previous wording visible underneath. A policy that quietly gains a clause is not worth reading.